AI Insights · Timothy · October 2024
Top 5 Third Person Games on Android in Nigeria Q3 2024
Explore the performance trends of the top third person games on Android in Nigeria during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the Nigerian Android gaming scene saw notable performances from the top five third person games, each demonstrating unique trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed glimpse into the market dynamics over this period.
Subway Surfers from SYBO Games maintained a steady presence with weekly downloads peaking at around 27.6K in mid-July. Revenue fluctuated, reaching a high of approximately $45 in the first week of July, and settling around $16 by the end of September. The game consistently attracted a large user base, with weekly active users hovering near 280K throughout the quarter.
Payback 2 - The Battle Sandbox by Apex Designs Games LLP showed a gradual increase in weekly downloads, topping at 22.5K in the last week of July. Revenue remained minimal but exhibited a slight uptick in August, peaking at $8. Weekly active users initially increased, peaking at 155K in late July before experiencing a drop, followed by a recovery to 165K by the end of September.
Free Fire from Garena International I experienced stable weekly downloads, reaching a high of 19.8K in mid-August. Revenue saw a noticeable increase, peaking at approximately $3.2K in late August. The game maintained a consistent active user base, with numbers ranging from 34K to 38K throughout the quarter.
Twerk Race 3d — Fun run game! by Freeplay Inc witnessed a significant surge in weekly downloads, peaking at 42.5K in mid-August. Despite minimal revenue, the game attracted a substantial number of active users, spiking to 72K in mid-August and then tapering off to 27K by the quarter's end.
Beach Buggy Racing from Vector Unit saw consistent weekly downloads, peaking at 15.5K in early September. Revenue was modest, with a peak of $28 in mid-September. The game consistently engaged over 100K active users weekly, with a peak of 113K in early September.
For more detailed insights into these games and their market performance, Sensor Tower provides comprehensive reports and data analysis.